Gentile, Douglas and Craig Anderson. Violent Video Games: The Newest Media Violence Hazard. . 16 Oct. 2003 New York: Oxford University Press. 15 Oct. 2007
This is a great 22 page PDF document on the negative aspects of violent gaming. There is a very wide range of information. The document contains everything for how much time children spend playing games, to how much of these games are violent, to how these games affect those that play them. The document also contains some interesting charts and graphs. There is a lot of information in this document and I could probably write an entire paper using just this one document.
Dill, Karen and Craig Anderson. Violent Video Games Can Increase Aggression. 15 Oct. 2007 This is a shorter article that describes the way violent games affect behavior. The article discusses specific ways in which the increase in aggressive behavior has been identified. The article also discusses why a video game may be more harmful than a television show or another form of media. I can us this article to support the argument that violent behavior in games translates to violent behavior in real life.
Craig Anderson. Violent Video Games: Facts, Myths, and Unanswered Questions. 15 Oct. 2007 This article debunks myths about the research process of the affects of violent video games on behavior. The article presents arguments against the research one by one and disproves them. The article also manages to go into some of the affects of violent games and who the games have an effect on. The article is useful in multiple ways. I can use it to validate research and present more facts on the effects of games.
McLean, Bethany and Doris Burke. Sex, Lies, and Videogames. 22 Aug. 2005 Fortune. 15 Oct. 2007 This article focuses on a game company called Take Two. This company owns the infamous franchise called Grand Theft Auto. The article discusses some of the “bad” things you do in the game, and why the company has had such a struggle with the game. The article also talks about some of the legal problems the company has had in real life, which includes lawsuits and tax evasion. I can use this article to show the gaming industry in a negative light, and show what kinds of terrible things kids are doing in today’s games.
Entertainment Software Rating Board. ESRB Game Ratings. 15 Oct. 2007 This is the official sight of the ESRB. The ESRB gives games ratings and decides how old you should be before you can buy a specific game. I can use this sight to give details on anything related to how games are rated, and what happens once they receive a certain rating.
Vance, Patricia. Pro & Con. Oct. 24, 2007 Congressional Digest. February, 2005 <> This article was written by the president of ESRB. It gives her take on why games are rated the way they are. It gives a more personal perspective than the ESRB website does. This article can be used to justify the way games are rated. It can also be used to shed light on exactly how many really bad games there really are.
Jenkinson, Michael. Bloodshed, butchery, and video games. United Western Communication LTD. Oct. 24, 2007 <> This article expresses the affects of violent video games on those that play them. It talks about some of the grotesque images seen in some games. It also mentions that some kids are actually becoming addicted to video games, and that these addictions will only increase with technological advances. The article also says that improved graphics make it harder to distinguish fantasy from reality. This article can be used to show that kids are in essence, becoming addicted to violence.
Walsh, David. Video Game Violence and Public Policy. Oct. 24, 2007. This article gives more support for the argument that video games increase violent behavior. It gives logical arguments are to why video games would cause more violent tendencies than television or movies would. Negative behaviors, such as a decrease in the tendency to help someone, are also listed in the article. This article can be used to show why games are such a threat and why we should be worried about them for more reasons than just violent behavior.
2 comments:
I'm a little uncomfortable with my annotation for the ESRB website. I'm using the whole website rather than just one specific article on it. I'm not really sure if I handled that the right way. For my next draft I'll look at the website in more depth and write a more detailed annotation.
I think you have a large amount of really good sources supporting your claim, but probably not enough sources opposing it. Maybe if you look for some reasons why it might not be harmful, then you can counter those arguments in your paper. The sources you have though seem to be be really informative and will help you a lot with your paper.
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